マップごとのART性能
マップは全10種類でそれぞれで性能が変化。開始時に武将が参戦すればマップ5以上が濃厚になるので継続の大チャンス!!
| マップごとの敵兵力振り分け |
| マップ |
3万 |
4万 |
| 0 |
01.6% |
04.7% |
| 1 |
06.3% |
93.8% |
| 2 |
| 3 |
12.5% |
| 4 |
12.5% |
87.5% |
| 5 |
06.3% |
12.5% |
| 6 |
12.5% |
87.5% |
| 7 |
25.0% |
| 8 |
25.0% |
| 9 |
62.5% |
| 10 |
25.0% |
| マップ |
5万 |
| 0 |
93.8% |
| 1 |
0 0% |
| 2 |
| 3 |
81.3% |
| 4 |
0 0% |
| 5 |
81.3% |
| 6 |
0 0% |
| 7 |
62.5% |
| 8 |
62.5% |
| 9 |
25.0% |
| 10 |
62.5% |
| マップ別の各種抽選 |
| マップ |
悪鬼羅刹突入率 |
開始時の武将参戦率 |
| 0 |
00.4% |
00.4% |
| 1 |
00.4% |
| 2 |
12.5% |
| 3 |
100% |
| 4 |
100% |
| 5 |
00.4% |
100% |
| 6 |
00.4% |
100% |
| 7 |
100% |
025.0% |
| 8 |
25.0% |
100% |
| 9 |
50.0% |
050.0% |
| 10 |
50.0% |
050.0% |
| マップ |
リプレイ3連時の戦況減算率 |
本陣急襲時のART終了率 |
| 0 |
97.6% |
99.6% |
| 1 |
97.6% |
99.6% |
| 2 |
62.5% |
99.6% |
| 3 |
95.1% |
95.1% |
| 4 |
97.6% |
97.6% |
| 5 |
| 6 |
| 7 |
90.2% |
90.2% |
| 8 |
90.2% |
90.2% |
| 9 |
62.5% |
0 0% |
| 10 |
0 0% |
(C)隆慶一郎・原哲夫・麻生未央/NSP 1990 版権許諾証YSY-829